VehicleDeath: Difference between revisions
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==Example== | ==Example== | ||
This example will destroy vehicles, which are exploded | This example will destroy vehicles, which are exploded | ||
{{ServerSide}} | |||
<syntaxhighlight lang="javascript"> | <syntaxhighlight lang="javascript"> | ||
mp.events.add('vehicleDeath', (vehicle) => { | mp.events.add('vehicleDeath', (vehicle) => { | ||
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}); | }); | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==See also== | ==See also== | ||
{{Player_events}} | {{Player_events}} | ||
Revision as of 16:12, 14 January 2018
This event is triggered when a vehicle is exploded.
Parameters
- vehicle - vehicle, that is exploded
Example
This example will destroy vehicles, which are exploded
Server-Side
mp.events.add('vehicleDeath', (vehicle) => {
vehicle.destroy()
});
See also
Checkpoint
Colshape
Entity
Player
- playerChat
- playerCommand
- playerDamage
- playerDeath
- playerJoin
- playerQuit
- playerReady
- playerSpawn
- playerWeaponChange
Streaming
Vehicle
- playerStartEnterVehicle
- playerEnterVehicle
- playerStartExitVehicle
- playerExitVehicle
- trailerAttached
- vehicleDamage
- vehicleDeath
- vehicleHornToggle
- vehicleSirenToggle