VehicleDeath: Difference between revisions
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mp.events.add('vehicleDeath', ( | mp.events.add('vehicleDeath', (vehicle) => { | ||
vehicle.destroy() | vehicle.destroy() | ||
}); | }); | ||
Revision as of 16:11, 14 January 2018
This event is triggered when a vehicle is exploded.
Parameters
- vehicle - vehicle, that is exploded
Example
This example will destroy vehicles, which are exploded
Server-Side
mp.events.add('vehicleDeath', (vehicle) => {
vehicle.destroy()
});
See also
Checkpoint
Colshape
Entity
Player
- playerChat
- playerCommand
- playerDamage
- playerDeath
- playerJoin
- playerQuit
- playerReady
- playerSpawn
- playerWeaponChange
Streaming
Vehicle
- playerStartEnterVehicle
- playerEnterVehicle
- playerStartExitVehicle
- playerExitVehicle
- trailerAttached
- vehicleDamage
- vehicleDeath
- vehicleHornToggle
- vehicleSirenToggle