Player::putIntoVehicle: Difference between revisions
No edit summary |
No edit summary |
||
| Line 9: | Line 9: | ||
* 1 - passenger seat 2 | * 1 - passenger seat 2 | ||
* 2 - passenger seat 3 | * 2 - passenger seat 3 | ||
==Examples== | |||
<div class="header" style="background-color: #408DAE; color: #FFFFFF; border: 2px solid #408DAE;"> | |||
<div style="margin: 10px 10px 10px 10px;"><b>Server-Side</b></div> | |||
<syntaxhighlight lang="javascript"> | |||
mp.events.addCommand('veh', (player: MpPlayer, text: string) => { | |||
if (text == undefined) { | |||
let veh = mp.vehicles.new(mp.joaat('T20'), player.position); | |||
player.putIntoVehicle(veh, -1); | |||
} else { | |||
let veh = mp.vehicles.new(mp.joaat(text), player.position); | |||
player.putIntoVehicle(veh, -1); | |||
} | |||
}); | |||
</syntaxhighlight> | |||
</div> | |||
==See Also== | ==See Also== | ||
{{Player_block}} | {{Player_block}} | ||
Revision as of 14:55, 14 January 2018
This function puts player into vehicle.
Syntax
player.putIntoVehicle(Vehicle vehicle, Number seat)
Seats:
- -1 - driver seat
- 0 - passenger seat 1
- 1 - passenger seat 2
- 2 - passenger seat 3
Examples
Server-Side
mp.events.addCommand('veh', (player: MpPlayer, text: string) => {
if (text == undefined) {
let veh = mp.vehicles.new(mp.joaat('T20'), player.position);
player.putIntoVehicle(veh, -1);
} else {
let veh = mp.vehicles.new(mp.joaat(text), player.position);
player.putIntoVehicle(veh, -1);
}
});
See Also
- Functions
- Player::ban
- Player::call
- Player::callProc
- Player::callToStreamed
- Player::callUnreliable
- Player::cancelPendingRpc
- Player::clearDecorations
- Player::getClothes
- Player::getDecoration
- Player::getFaceFeature
- Player::getHeadBlend
- Player::getHeadOverlay
- Player::getProp
- Player::getWeaponAmmo
- Player::giveWeapon
- Player::hasPendingRpc
- Player::invoke
- Player::isStreamed
- Player::isStreamedFor
- Player::kick
- Player::kickSilent
- Player::notify
- Player::outputChatBox
- Player::playAnimation
- Player::playScenario
- Player::putIntoVehicle
- Player::removeFromVehicle
- Player::removeObject
- Player::removeWeapon
- Player::removeAllWeapons
- Player::resetWeapon
- Player::setClothes
- Player::setCustomization
- Player::setDecoration
- Player::setFaceFeature
- Player::setHairColor
- Player::setHeadBlend
- Player::setHeadOverlay
- Player::setProp
- Player::setWeaponAmmo
- Player::spawn
- Player::stopAnimation
- Player::updateHeadBlend
- Player::enableVoiceTo
- Player::disableVoiceTo
- Weapons::clear
- Entity::destroy
- Entity::dist
- Entity::distSquared
- Entity::getVariable
- Entity::setVariable
- Entity::setVariables
- Properties
- Player::action
- Player::aimTarget
- Player::allWeapons
- Player::armour
- Player::eyeColor
- Player::faceFeatures
- Player::hairColor
- Player::hairHighlightColor
- Player::heading
- Player::health
- Player::rgscId
- Player::ip
- Player::serial
- Player::isAiming
- Player::isClimbing
- Player::isEnteringVehicle
- Player::isInCover
- Player::isInMelee
- Player::isJumping
- Player::isLeavingVehicle
- Player::isOnLadder
- Player::isReloading
- Player::name
- Player::packetLoss
- Player::ping
- Player::seat
- Player::socialClub
- Player::streamedPlayers
- Player::vehicle
- Player::voiceListeners
- Player::disableOutgoingSync
- Player::weapon
- Player::weaponAmmo
- Player::weapons
- Entity::alpha
- Entity::data
- Entity::dimension
- Entity::id
- Entity::model
- Entity::position
- Entity::type