PlayerCommand: Difference between revisions

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==Parameters==
==Parameters==
* '''player - player, who send command.'''  
* '''player''' - player, who send command.  
* '''command - string with arguments.'''
* '''command''' - string with arguments.  


==Example #1==
==Example #1==

Revision as of 15:26, 26 September 2017

This event is triggered when player send command .

Parameters

  • player - player, who send command.
  • command - string with arguments.

Example #1

This example will write "Hello!" to player, who will enter command /meetme into chatbox.s

Server-Side
mp.events.add("playerCommand", 
	(player, command) => {
		const args = command.split(/[ ]+/);
		const commandName = args.splice(0, 1)[0];
		
		if (commandName == "meetme") {
			player.outputChatBox("Hello!");
		};
	}
);

Example #2

This example will output info about entered command into client chatbox.

if you enter "/blah 123 566", it will output next message: "You enter command a "blah", and all arguments it a [123,566]"

Client-Side
mp.events.add(`playerCommand`, 
	(command) => {
		const args = command.split(/[ ]+/);
		const commandName = args[0];
		args.shift();
		
		if (commandName == `blah`) {
			mp.gui.chat.push(`You enter command a "${commandName}", and all arguments it a [${args.join(`,`)}]`)
		};
	}
);

See also

Checkpoint

Colshape

Entity

Player

Streaming

Vehicle

Waypoint