Controls::getControlActionName: Difference between revisions

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formerly called _GET_CONTROL_ACTION_NAME incorrectly<br><br>p2 appears to always be true.<br>p2 is unused variable in function.<br><br>EG:<br>_GET_CONTROL_ACTION_NAME(2, 201, 1) /*INPUT_FRONTEND_ACCEPT (e.g. Enter button)*/<br>_GET_CONTROL_ACTION_NAME(2, 202, 1) /*INPUT_FRONTEND_CANCEL (e.g. ESC button)*/<br>_GET_CONTROL_ACTION_NAME(2, 51, 1) /*INPUT_CONTEXT (e.g. E button)*/<br><br>gtaforums.com/topic/819070-c-draw-instructional-buttons-scaleform-movie/#entry1068197378<br><br><br>0, 1 and 2 used in the scripts. 0 is by far the most common of them.==Syntax==<syntaxhighlight lang="javascript">controls.getControlActionName(inputGroup, control, p2);</syntaxhighlight>=== Required Arguments ===*'''inputGroup:''' int*'''control:''' int*'''p2:''' Boolean===Return value===*'''String'''==Example==<syntaxhighlight lang="javascript">todo</syntaxhighlight>==See also=={{Controls_function_c}}[[Category:Clientside API]][[Category:TODO: Example]]
formerly called _GET_CONTROL_ACTION_NAME incorrectly<br><br>p2 appears to always be true.<br>p2 is unused variable in function.<br><br>EG:<br>_GET_CONTROL_ACTION_NAME(2, 201, 1) /*INPUT_FRONTEND_ACCEPT (e.g. Enter button)*/<br>_GET_CONTROL_ACTION_NAME(2, 202, 1) /*INPUT_FRONTEND_CANCEL (e.g. ESC button)*/<br>_GET_CONTROL_ACTION_NAME(2, 51, 1) /*INPUT_CONTEXT (e.g. E button)*/<br><br>gtaforums.com/topic/819070-c-draw-instructional-buttons-scaleform-movie/#entry1068197378<br><br><br>0, 1 and 2 used in the scripts. 0 is by far the most common of them.
==Syntax==
<syntaxhighlight lang="javascript">controls.getControlActionName(inputGroup, control, p2);</syntaxhighlight>
=== Required Arguments ===
*'''inputGroup:''' int
*'''control:''' int
*'''p2:''' Boolean
===Return value===
*'''String'''
==Example==
<syntaxhighlight lang="javascript">
todo
</syntaxhighlight>
==See also==
{{Controls_function_c}}
[[Category:Clientside API]]
[[Category:TODO: Example]]

Revision as of 20:19, 6 May 2017

formerly called _GET_CONTROL_ACTION_NAME incorrectly

p2 appears to always be true.
p2 is unused variable in function.

EG:
_GET_CONTROL_ACTION_NAME(2, 201, 1) /*INPUT_FRONTEND_ACCEPT (e.g. Enter button)*/
_GET_CONTROL_ACTION_NAME(2, 202, 1) /*INPUT_FRONTEND_CANCEL (e.g. ESC button)*/
_GET_CONTROL_ACTION_NAME(2, 51, 1) /*INPUT_CONTEXT (e.g. E button)*/

gtaforums.com/topic/819070-c-draw-instructional-buttons-scaleform-movie/#entry1068197378


0, 1 and 2 used in the scripts. 0 is by far the most common of them.

Syntax

controls.getControlActionName(inputGroup, control, p2);

Required Arguments

  • inputGroup: int
  • control: int
  • p2: Boolean

Return value

  • String

Example

todo

See also

Template:Controls function c