PlayerCommand: Difference between revisions
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==Parameters== | ==Parameters== | ||
* '''player - player, who send command.''' | * '''player - player, who send command.''' | ||
* '''command | * '''params - the command params.''' | ||
==Example== | ==Example== | ||
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<div style="margin: 10px 10px 10px 10px;"><b>Server-Side</b></div> | <div style="margin: 10px 10px 10px 10px;"><b>Server-Side</b></div> | ||
<syntaxhighlight lang="javascript"> | <syntaxhighlight lang="javascript"> | ||
mp.events. | mp.events.addCommand('commandName', (player, _, Name, message) => | ||
{ | |||
//Code | |||
console.log(Name + ' '+ message); | |||
}); | |||
); | |||
</syntaxhighlight> | </syntaxhighlight> | ||
</div> | </div> | ||
Revision as of 21:41, 20 September 2017
This event is triggered when player send command .
Parameters
- player - player, who send command.
- params - the command params.
Example
Server-Side
mp.events.addCommand('commandName', (player, _, Name, message) =>
{
//Code
console.log(Name + ' '+ message);
});
See also
Checkpoint
Colshape
Entity
Player
- playerChat
- playerCommand
- playerDamage
- playerDeath
- playerJoin
- playerQuit
- playerReady
- playerSpawn
- playerWeaponChange
Streaming
Vehicle
- playerStartEnterVehicle
- playerEnterVehicle
- playerStartExitVehicle
- playerExitVehicle
- trailerAttached
- vehicleDamage
- vehicleDeath
- vehicleHornToggle
- vehicleSirenToggle