PlayerSpawn: Difference between revisions
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function playerSpawn(player) { | function playerSpawn(player) { | ||
console.log(player.name | console.log(`${player.name} has spawned`); | ||
} | } | ||
Revision as of 20:30, 15 October 2017
This event is triggered when a player spawns.
Parameters
- player - player, which has spawned
Example
This example outputs a console chat message, when a player spawns.
Server-Side
function playerSpawn(player) {
console.log(`${player.name} has spawned`);
}
mp.events.add("playerSpawn", playerSpawn);
See also
Checkpoint
Colshape
Entity
Player
- playerChat
- playerCommand
- playerDamage
- playerDeath
- playerJoin
- playerQuit
- playerReady
- playerSpawn
- playerWeaponChange
Streaming
Vehicle
- playerStartEnterVehicle
- playerEnterVehicle
- playerStartExitVehicle
- playerExitVehicle
- trailerAttached
- vehicleDamage
- vehicleDeath
- vehicleHornToggle
- vehicleSirenToggle