PlayerQuit: Difference between revisions

From RAGE Multiplayer Wiki
No edit summary
No edit summary
Line 15: Line 15:
<syntaxhighlight lang="javascript" style="width: 98%; background-color: #E4F1FE;">
<syntaxhighlight lang="javascript" style="width: 98%; background-color: #E4F1FE;">
function playerQuitHandler(player, exitType, reason) {
function playerQuitHandler(player, exitType, reason) {
  let str = player.name;
   if (exitType != "kicked") {
   if (exitType != "kicked") {
     var str = player.name + " quit.";
     str += " quit.";
   } else {
   } else {
     var str = player.name + " kicked. Reason: " + reason + ".";
     str = ` kicked. Reason: ${reason}.`;
   }
   }
   console.log(str);
   console.log(str);
}
}

Revision as of 20:30, 15 October 2017

This event is triggered when a player quits the server.

Parameters

  • player - player, which quit from the server
  • exitType - exit types:
    • disconnect
    • timeout
    • kicked
  • reason - kick reason

Example

This example outputs chat message, when player quits or kicked from the server.

Server-Side
function playerQuitHandler(player, exitType, reason) {
  let str = player.name;

  if (exitType != "kicked") {
    str += " quit.";
  } else {
    str = ` kicked. Reason: ${reason}.`;
  }

  console.log(str);
}

mp.events.add("playerQuit", playerQuitHandler);

See also

Checkpoint

Colshape

Entity

Player

Streaming

Vehicle

Waypoint