PlayerQuit: Difference between revisions
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==See also== | ==See also== | ||
{{Player_events}} | |||
Revision as of 20:09, 18 September 2017
This event is triggered when a player quits the server.
Parameters
- player - player, which quit from the server
- exitType - exit types:
- disconnect
- timeout
- kicked
- reason - kick reason
Example
This example outputs chat message, when player quits or kicked from the server.
Server-Side
function playerQuitHandler(player, exitType, reason) {
if (exitType != "kicked") {
var str = player.name + " quit.";
} else {
var str = player.name + " kicked. Reason: " + reason + ".";
}
console.log(str);
}
mp.events.add("playerQuit", playerQuitHandler);
See also
Checkpoint
Colshape
Entity
Player
- playerChat
- playerCommand
- playerDamage
- playerDeath
- playerJoin
- playerQuit
- playerReady
- playerSpawn
- playerWeaponChange
Streaming
Vehicle
- playerStartEnterVehicle
- playerEnterVehicle
- playerStartExitVehicle
- playerExitVehicle
- trailerAttached
- vehicleDamage
- vehicleDeath
- vehicleHornToggle
- vehicleSirenToggle