PlayerDeath: Difference between revisions
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==See also== | ==See also== | ||
{{Player_events}} | |||
Revision as of 20:09, 18 September 2017
This event is triggered when a player dies.
Parameters
- player - player, which died.
- reason - cause of death player:
- killer - he who killed the player.
Example
This example outputs chat message, when player dies.
Server-Side
function playerDeathHandler(player, reason, killer) {
const deathName = player.name
const killerName = killer.name
const srt = killerName + " killed: " + deathName + " Reason: " + reason
mp.players.broadcast(str)
}
mp.events.add("playerDeath", playerDeathHandler);
See also
Checkpoint
Colshape
Entity
Player
- playerChat
- playerCommand
- playerDamage
- playerDeath
- playerJoin
- playerQuit
- playerReady
- playerSpawn
- playerWeaponChange
Streaming
Vehicle
- playerStartEnterVehicle
- playerEnterVehicle
- playerStartExitVehicle
- playerExitVehicle
- trailerAttached
- vehicleDamage
- vehicleDeath
- vehicleHornToggle
- vehicleSirenToggle