Ui::setHudComponentPosition: Difference between revisions

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<syntaxhighlight lang="javascript">mp.game.ui.setHudComponentPosition(id, p1, p2);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.ui.setHudComponentPosition(id, p1, p2);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''id:''' int
*'''id:''' int (Full list: [[HUD Components|HUD Components list]])
*'''p1:''' float
*'''p1:''' float
*'''p2:''' float
*'''p2:''' float
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</syntaxhighlight>
</syntaxhighlight>
==See also==
==See also==
{{Ui_s_function_c}}
{{Ui_functions_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:UI API]]
[[Category:UI API]]
[[Category:TODO: Example]]

Revision as of 09:32, 20 January 2018

Syntax

mp.game.ui.setHudComponentPosition(id, p1, p2);

Required Arguments

Return value

  • Undefined

Example

// todo

See also