Ui::setMinimapComponent: Difference between revisions

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Please change to void.<br><br>p2 appears to be always -1.
Please change to void.<br><br>p2 appears to be always -1.<br><br>p2 seems to be a Boolean in RAGE:MP for now. Set to false.
==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">mp.game.ui.setMinimapComponent(p0, p1, p2);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.ui.setMinimapComponent(p0, p1, p2);</syntaxhighlight>
Line 5: Line 5:
*'''p0:''' int
*'''p0:''' int
*'''p1:''' Boolean
*'''p1:''' Boolean
*'''p2:''' int
*'''p2:''' Boolean
===Return value===
===Return value===
*'''unknown (to be checked)'''
*'''unknown (to be checked)'''

Revision as of 20:56, 9 November 2019

Please change to void.

p2 appears to be always -1.

p2 seems to be a Boolean in RAGE:MP for now. Set to false.

Syntax

mp.game.ui.setMinimapComponent(p0, p1, p2);

Required Arguments

  • p0: int
  • p1: Boolean
  • p2: Boolean

Return value

  • unknown (to be checked)

Example

// todo

See also