Vehicle::setDoorBroken: Difference between revisions

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doorIndex:<br>0 = Front Right Door<br>1 = Front Left Door<br>2 = Back Right Door<br>3 = Back Left Door<br>4 = Hood<br>5 = Trunk<br><br>Changed last paramater from CreateDoorObject To NoDoorOnTheFloor because when on false, the door object is created,and not created when on true...the former parameter name was counter intuitive...(by Calderon)<br><br>Calderon is a moron.
doorIndex:<br>0 = Front Right Door<br>1 = Front Left Door<br>2 = Back Right Door<br>3 = Back Left Door<br>4 = Hood<br>5 = Trunk<br><br>Changed last paramater from CreateDoorObject To NoDoorOnTheFloor because when on false, the door object is created,and not created when on true...the former parameter name was counter intuitive...(by Calderon)<br><br>Calderon is a moron.<br><br> On 1.1 DP#1 the object will not be created for your self, it will be created for others though
==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">vehicle.setDoorBroken(doorIndex, createDoorObject);</syntaxhighlight>
<syntaxhighlight lang="javascript">vehicle.setDoorBroken(doorIndex, createDoorObject);</syntaxhighlight>

Revision as of 14:23, 17 May 2020

doorIndex:
0 = Front Right Door
1 = Front Left Door
2 = Back Right Door
3 = Back Left Door
4 = Hood
5 = Trunk

Changed last paramater from CreateDoorObject To NoDoorOnTheFloor because when on false, the door object is created,and not created when on true...the former parameter name was counter intuitive...(by Calderon)

Calderon is a moron.

On 1.1 DP#1 the object will not be created for your self, it will be created for others though

Syntax

vehicle.setDoorBroken(doorIndex, createDoorObject);

Required Arguments

  • doorIndex: int
  • createDoorObject: Boolean

Return value

  • Undefined

Example

// todo

See also