Vehicle::explode: Difference between revisions

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Explodes a selected vehicle.<br><br>Vehicle vehicle = Vehicle you want to explode.<br>BOOL isAudible = If explosion makes a sound.<br>BOOL isInvisible = If the explosion is invisible or not.<br><br>~ISOFX<br><br>First BOOL does not give any visual explosion, the vehicle just falls apart completely but slowly and starts to burn.
Explodes a selected vehicle.<br>
==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">vehicle.explode(isAudible, isInvisible);</syntaxhighlight>
<syntaxhighlight lang="javascript">vehicle.explode();</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''isAudible:''' Boolean
*'''isInvisible:''' Boolean
===Return value===
===Return value===
*'''Undefined'''
*'''Undefined'''

Revision as of 17:42, 23 November 2017

Explodes a selected vehicle.

Syntax

vehicle.explode();

Required Arguments

Return value

  • Undefined

Example

// todo

See also