Vehicle::setModColor2: Difference between revisions

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Changes the secondary paint type and color<br>paintType:<br>0: Normal<br>1: Metallic<br>2: Pearl<br>3: Matte<br>4: Metal<br>5: Chrome<br><br>color: number of the color
Changes the secondary paint type and color
==MOD_COLOR_TYPE==
<pre>
const MOD_COLOR_TYPE = {
    MCT_METALLIC: 0,
    MCT_CLASSIC: 1,
    MCT_PEARLESCENT: 2,
    MCT_MATTE: 3,
    MCT_METALS: 4,
    MCT_CHROME: 5,
    MCT_CHAMELEON: 6 // only available on Gen9 platforms
    MCT_NONE: 7 // if this is set, the vehicle doesn't use mod colors, it uses the regular color system
};
</pre>
 
color: number of the color
==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">vehicle.setModColor2(paintType, color);</syntaxhighlight>
<syntaxhighlight lang="javascript">vehicle.setModColor2(paintType, color);</syntaxhighlight>

Revision as of 00:08, 17 November 2022

Changes the secondary paint type and color

MOD_COLOR_TYPE

const MOD_COLOR_TYPE = {
    MCT_METALLIC: 0,
    MCT_CLASSIC: 1,
    MCT_PEARLESCENT: 2,
    MCT_MATTE: 3,
    MCT_METALS: 4,
    MCT_CHROME: 5,
    MCT_CHAMELEON: 6 // only available on Gen9 platforms
    MCT_NONE: 7 // if this is set, the vehicle doesn't use mod colors, it uses the regular color system
};

color: number of the color

Syntax

vehicle.setModColor2(paintType, color);

Required Arguments

  • paintType: int
  • color: int

Return value

  • Undefined

Example

// todo

See also