Weapon::createWeaponObject: Difference between revisions

From RAGE Multiplayer Wiki
(yay)
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Now has 8 params.
Now has 8 params.
==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">mp.game.weapon.createWeaponObject(weaponHash, ammoCount, x, y, z, showWorldModel, heading, p7);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.weapon.createWeaponObject(weaponHash, ammoCount, x, y, z, showWorldModel, scale, p7);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''weaponHash:''' Model hash or name
*'''weaponHash:''' Model hash or name
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*'''z:''' float
*'''z:''' float
*'''showWorldModel:''' Boolean
*'''showWorldModel:''' Boolean
*'''heading:''' float
*'''scale:''' float
*'''p7:''' unknown (to be checked)
*'''p7:''' unknown (to be checked)
===Return value===
===Return value===

Revision as of 15:35, 6 April 2020

Now has 8 params.

Syntax

mp.game.weapon.createWeaponObject(weaponHash, ammoCount, x, y, z, showWorldModel, scale, p7);

Required Arguments

  • weaponHash: Model hash or name
  • ammoCount: int
  • x: float
  • y: float
  • z: float
  • showWorldModel: Boolean
  • scale: float
  • p7: unknown (to be checked)

Return value

  • Object handle or object

Example

// todo

See also