Vehicle::getRandomModelInMemory: Difference between revisions

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(Created page with " {{ClientsideJsFunction}} {{JSContainer| ===Required Params=== *'''normalCars:''' {{RageType|boolean}} ===Return value=== *''' {{RageType|GetRandomVehicleModelInMemoryResult}} ''' ==Syntax== <syntaxhighlight lang="javascript"> mp.game.vehicle.getRandomModelInMemory(normalCars) </syntaxhighlight> ==Example== <syntaxhighlight lang="javascript"> //todo </syntaxhighlight> }} ==See also== {{Vehicle_functions_c}} Category:Clientside API Category:TODO: Example")
 
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===Return value===
===Return value===
*''' {{RageType|GetRandomVehicleModelInMemoryResult}} '''
*''' { modelHash: {{RageType|number}}; successIndicator: {{RageType|number}}; } '''
 
 


==Syntax==
==Syntax==

Latest revision as of 19:35, 5 May 2024

Client-Side
Function

 JavaScript



JavaScript Syntax


Required Params

  • normalCars: boolean

Return value

  • { modelHash: number; successIndicator: number; }


Syntax

mp.game.vehicle.getRandomModelInMemory(normalCars)

Example

//todo


See also