Gui.isGpuRenderingEnabled: Difference between revisions

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(Created page with "Function to return whether the player has activated the setting 'Acclerated CEF rendering'. ==Syntax== <syntaxhighlight lang="javascript">mp.gui.isGpuRenderingEnabled();</synt...")
 
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Function to return whether the player has activated the setting 'Acclerated CEF rendering'.
Function to return whether the player has activated the setting 'Acclerated CEF rendering'.
==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">mp.gui.isGpuRenderingEnabled();</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.gui.isGpuRenderingEnabled;</syntaxhighlight>
===Return value===
===Return value===
* {{RageType|Boolean}}
* {{RageType|Boolean}}
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{{ClientsideCode|
{{ClientsideCode|
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
mp.gui.chat.push("GPU Rendering Enabled: " + mp.gui.isGpuRenderingEnabled);
let isGpuRenderingEnabled = mp.gui.isGpuRenderingEnabled;
mp.gui.chat.push("GPU Rendering Enabled: " + isGpuRenderingEnabled);
</syntaxhighlight>
</syntaxhighlight>
}}
}}

Revision as of 22:03, 5 February 2023

Function to return whether the player has activated the setting 'Acclerated CEF rendering'.

Syntax

mp.gui.isGpuRenderingEnabled;

Return value

  • Boolean

Example

Client-Side
let isGpuRenderingEnabled = mp.gui.isGpuRenderingEnabled;
mp.gui.chat.push("GPU Rendering Enabled: " + isGpuRenderingEnabled);

See also