Ui::setTextComponentFormat: Difference between revisions

From RAGE Multiplayer Wiki
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Used to be known as _SET_TEXT_COMPONENT_FORMAT
Used to be known as _SET_TEXT_COMPONENT_FORMAT
==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">ui.setTextComponentFormat(inputType);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.ui.setTextComponentFormat(inputType);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''inputType:''' String
*'''inputType:''' String
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==Example==
==Example==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
todo
// todo
</syntaxhighlight>
</syntaxhighlight>
==See also==
==See also==
{{Ui_function_c}}
{{Ui_s_function_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Revision as of 21:33, 6 May 2017

Used to be known as _SET_TEXT_COMPONENT_FORMAT

Syntax

mp.game.ui.setTextComponentFormat(inputType);

Required Arguments

  • inputType: String

Return value

  • Undefined

Example

// todo

See also