PlayerCreateWaypoint: Difference between revisions

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__NOTOC__
{{ClientsideJsEvent}}
Triggered when a player creates a waypoint on the map.


Event triggered when a player creates a waypoint in the map. Please note that this is clientside.
{{JSContainer|
=== Parameters ===
* '''position''': {{RageType|Vector3}}


==Parameters==
== Examples ==
* '''position''': Vector3 position of the waypoint
{{ClientsideCode|
 
<pre>
==Example==
<syntaxhighlight lang="javascript">
mp.events.add("playerCreateWaypoint", (position) => {
mp.events.add("playerCreateWaypoint", (position) => {
mp.console.logInfo(`New waypoint created at: ${position.x}, ${position.y}, ${position.z}`);
    mp.console.logInfo(`New waypoint created at: ${position.x}, ${position.y}, ${position.z}`);
});
});
</syntaxhighlight>
</pre>
}}
}}


== See Also ==
{{Player_events_clientside}}


[[Category:Waypoint]]
[[Category:Waypoint]]
[[Category:Clientside API]]
[[Category:Client-side Event]]
[[Category:Client-side Event]]

Revision as of 01:25, 22 June 2020

Client-Side
Event

 JavaScript



Triggered when a player creates a waypoint on the map.

JavaScript Syntax

Parameters

  • position: Vector3

Examples

Client-Side
mp.events.add("playerCreateWaypoint", (position) => {
    mp.console.logInfo(`New waypoint created at: ${position.x}, ${position.y}, ${position.z}`);
});


See Also

Browser

Checkpoints

Colshapes

Console

Common

Damage

Vehicles

Voice chat

Streaming

Graphics

Waypoint

Misc