PlayerExitVehicle: Difference between revisions

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This event is triggered when a player went out from a vehicle.
This event is triggered when a player went out from a vehicle.


==Parameters==
{{ServersideCsJsEvent}}
* '''player''' - player, which left the vehicle
* '''vehicle''' - vehicle, which was left by the player.


==Example==
{{CSharpContainer|1=
See [https://wiki.gtanet.work/index.php?title=OnPlayerExitVehicle on GTA Network Wiki].
}}
 
{{JSContainer|
{{Parameters}}
* '''player''': {{RageType|Player}] - player, which left the vehicle
* '''vehicle''': {{RageType|Vehicle}} - vehicle, which was left by the player.
 
{{Example}}
This example outputs a console chat message, when player went out from vehicle.
This example outputs a console chat message, when player went out from vehicle.
{{ServersideCode|
<pre>
<pre>
   function playerExitVehicleHandler(player, vehicle) {
   function playerExitVehicleHandler(player, vehicle) {
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{{Player_events}}
{{Player_events}}


[[Category:Player]]
[[Category:Vehicle]]
[[Category:Server-side Event]]
[[Category:Server-side Event]]

Revision as of 13:41, 23 May 2019

This event is triggered when a player went out from a vehicle.

Server-Side
Event

 C#  JavaScript




C# Syntax


{{JSContainer|

Parameters

  • player: Player}] - player, which left the vehicle
  • vehicle: Vehicle - vehicle, which was left by the player.

Example

This example outputs a console chat message, when player went out from vehicle.

  function playerExitVehicleHandler(player, vehicle) {
    console.log(`${player.name} when out from vehicle with ID: ${vehicle.id}`);
  }

  mp.events.add("playerExitVehicle", playerExitVehicleHandler);

See also

Checkpoint

Colshape

Entity

Player

Streaming

Vehicle

Waypoint