PlayerReady: Difference between revisions

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Event triggered when a player has loaded every packages and is ready to play in your server.
Event triggered when a player has downloaded or loaded every resource packages and is ready to play in your server.


==Parameters==
{{ServersideJsEvent}}
* '''player'''


==Example==
{{JSContainer|
{{Parameters}}
* '''player''': {{RageType|Player}}
 
{{Example}}
This example makes you god.
This example makes you god.
{{ServersideCode|
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
mp.events.add("playerReady", player => {
mp.events.add("playerReady", player => {

Revision as of 13:15, 23 May 2019

Event triggered when a player has downloaded or loaded every resource packages and is ready to play in your server.

Server-Side
Event

 JavaScript



JavaScript Syntax

Parameters

  • player: Player

Example

This example makes you god.

mp.events.add("playerReady", player => {
 if (player.name != "George")
   player.kick("You're not George");
});


See also

Checkpoint

Colshape

Entity

Player

Streaming

Vehicle

Waypoint