PlayerDamage: Difference between revisions

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==See also==
{{Player_events}}


[[Category:Player]]
[[Category:Player]]
[[Category:Server-side Event]]
[[Category:Server-side Event]]

Revision as of 10:52, 30 April 2019

Event triggered when a player gets damage.

Parameters

  • player: object
  • healthLoss: number
  • armorLoss: number

Example

Server-Side
mp.events.add("playerDamage", (player, healthLoss, armorLoss) => {
 // Do what you want.
});

See also

Checkpoint

Colshape

Entity

Player

Streaming

Vehicle

Waypoint