Template:Csharp events clientside: Difference between revisions

From RAGE Multiplayer Wiki
No edit summary
No edit summary
 
Line 20: Line 20:
*[[PlayerCommand|OnPlayerCommand]]
*[[PlayerCommand|OnPlayerCommand]]
*[[PlayerJoin|OnPlayerJoin]]
*[[PlayerJoin|OnPlayerJoin]]
*[[PlayerReady|OnPlayerReady]]
*[[playerQuit|OnPlayerQuit]]
*[[playerQuit|OnPlayerQuit]]
*[[PlayerSpawn|OnPlayerSpawn]]
*[[PlayerSpawn|OnPlayerSpawn]]
Line 26: Line 27:
*[[PlayerWeaponShot|OnPlayerWeaponShot]]
*[[PlayerWeaponShot|OnPlayerWeaponShot]]
*[[EventTriggeredByKey|OnEventTriggeredByKey ('''C#''' Exclusive)]]
*[[EventTriggeredByKey|OnEventTriggeredByKey ('''C#''' Exclusive)]]
*[[ConsoleCommand|OnConsoleCommand]]
*[[IncomingDamage|OnIncomingDamage]]
*[[OutgoingDamage|OnOutgoingDamage]]


==Entity==
==Entity==
Line 33: Line 37:
*[[EntityDestroyed|OnEntityDestroyed]]
*[[EntityDestroyed|OnEntityDestroyed]]
*[[EntityDataChangeByKey|OnEntityDataChangeByKey ('''C#''' Exclusive)]]
*[[EntityDataChangeByKey|OnEntityDataChangeByKey ('''C#''' Exclusive)]]
*[[EntityControllerChange|OnEntityControllerChange]]
*[[DummyEntityCreated|OnDummyEntityCreated]]
*[[DummyEntityDestroyed|OnDummyEntityDestroyed]]


==Graphics==
==Graphics==
*[[Render|Tick]]
*[[Render|Tick ('''C#''' Exclusive)]]
*[[GuiReady|OnGuiReady ('''C#''' Exclusive)]]
*[[GuiReady|OnGuiReady]]


==Vehicles==
==Vehicles==
Line 46: Line 53:
*[[PlayerStartTalking|OnPlayerStartTalking]]
*[[PlayerStartTalking|OnPlayerStartTalking]]
*[[PlayerStopTalking|OnPlayerStopTalking]]
*[[PlayerStopTalking|OnPlayerStopTalking]]
==Waypoint==
*[[PlayerCreateWaypoint|OnPlayerCreateWaypoint]]
*[[PlayerRemoveWaypoint|OnPlayerRemoveWaypoint]]

Latest revision as of 10:47, 26 June 2020