Template:Csharp events clientside: Difference between revisions
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*[[PlayerCommand|OnPlayerCommand]] | *[[PlayerCommand|OnPlayerCommand]] | ||
*[[PlayerJoin|OnPlayerJoin]] | *[[PlayerJoin|OnPlayerJoin]] | ||
*[[PlayerReady|OnPlayerReady]] | |||
*[[playerQuit|OnPlayerQuit]] | *[[playerQuit|OnPlayerQuit]] | ||
*[[PlayerSpawn|OnPlayerSpawn]] | *[[PlayerSpawn|OnPlayerSpawn]] | ||
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*[[PlayerWeaponShot|OnPlayerWeaponShot]] | *[[PlayerWeaponShot|OnPlayerWeaponShot]] | ||
*[[EventTriggeredByKey|OnEventTriggeredByKey ('''C#''' Exclusive)]] | *[[EventTriggeredByKey|OnEventTriggeredByKey ('''C#''' Exclusive)]] | ||
*[[ConsoleCommand|OnConsoleCommand]] | |||
*[[IncomingDamage|OnIncomingDamage]] | |||
*[[OutgoingDamage|OnOutgoingDamage]] | |||
==Entity== | ==Entity== | ||
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*[[EntityDestroyed|OnEntityDestroyed]] | *[[EntityDestroyed|OnEntityDestroyed]] | ||
*[[EntityDataChangeByKey|OnEntityDataChangeByKey ('''C#''' Exclusive)]] | *[[EntityDataChangeByKey|OnEntityDataChangeByKey ('''C#''' Exclusive)]] | ||
*[[EntityControllerChange|OnEntityControllerChange]] | |||
*[[DummyEntityCreated|OnDummyEntityCreated]] | |||
*[[DummyEntityDestroyed|OnDummyEntityDestroyed]] | |||
==Graphics== | ==Graphics== | ||
*[[Render|Tick | *[[Render|Tick ('''C#''' Exclusive)]] | ||
*[[GuiReady|OnGuiReady]] | |||
==Vehicles== | ==Vehicles== | ||
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*[[PlayerStartTalking|OnPlayerStartTalking]] | *[[PlayerStartTalking|OnPlayerStartTalking]] | ||
*[[PlayerStopTalking|OnPlayerStopTalking]] | *[[PlayerStopTalking|OnPlayerStopTalking]] | ||
==Waypoint== | |||
*[[PlayerCreateWaypoint|OnPlayerCreateWaypoint]] | |||
*[[PlayerRemoveWaypoint|OnPlayerRemoveWaypoint]] | |||
Latest revision as of 10:47, 26 June 2020
Browser
- OnBrowserCreated
- OnBrowserDomReady
- OnBrowserLoadingFailed
- OnScriptWindowCreated (C# Exclusive)
- OnScriptWindowDestroyed (C# Exclusive)
Checkpoints
Colshapes
Common
- OnClick
- OnClickWithRaycast (C# Exclusive)
- OnPlayerChat
- OnPlayerCommand
- OnPlayerJoin
- OnPlayerReady
- OnPlayerQuit
- OnPlayerSpawn
- OnPlayerDeath
- OnPlayerResurrect
- OnPlayerWeaponShot
- OnEventTriggeredByKey (C# Exclusive)
- OnConsoleCommand
- OnIncomingDamage
- OnOutgoingDamage
Entity
- OnEntityStreamIn
- OnEntityStreamOut
- OnEntityCreated
- OnEntityDestroyed
- OnEntityDataChangeByKey (C# Exclusive)
- OnEntityControllerChange
- OnDummyEntityCreated
- OnDummyEntityDestroyed