PlayerStartExitVehicle: Difference between revisions
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==See also== | ==See also== | ||
{{Player_events}} | {{Player_events}} | ||
[[Category:Server-side Event]] | |||
Revision as of 13:10, 15 May 2019
Parameters
- player - player, which goes out.
Example
This example outputs chat message, when player starts exit the car.
Server-Side
function playerStartExitVehicleHandler(player) {
const playerName = player.name;
const vehicleID = player.vehicle.id;
mp.players.broadcast(`${playerName} started to exit the car with ID: ${vehicleID}`);
}
mp.events.add("playerStartExitVehicle", playerStartExitVehicleHandler);
See also
Checkpoint
Colshape
Entity
Player
- playerChat
- playerCommand
- playerDamage
- playerDeath
- playerJoin
- playerQuit
- playerReady
- playerSpawn
- playerWeaponChange
Streaming
Vehicle
- playerStartEnterVehicle
- playerEnterVehicle
- playerStartExitVehicle
- playerExitVehicle
- trailerAttached
- vehicleDamage
- vehicleDeath
- vehicleHornToggle
- vehicleSirenToggle