Template:Player events clientside: Difference between revisions
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*[[browserDomReady]] | *[[browserDomReady]] | ||
*[[browserLoadingFailed]] | *[[browserLoadingFailed]] | ||
==Checkpoints== | ==Checkpoints== | ||
*[[playerEnterCheckpoint]] | *[[playerEnterCheckpoint]] | ||
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*[[playerEnterColshape]] | *[[playerEnterColshape]] | ||
*[[playerExitColshape]] | *[[playerExitColshape]] | ||
==Common== | ==Common== | ||
*[[click]] | *[[click]] | ||
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*[[playerSpawn]] | *[[playerSpawn]] | ||
*[[playerWeaponShot]] | *[[playerWeaponShot]] | ||
*[[addDataHandler]] | |||
==Vehicles== | ==Vehicles== | ||
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*[[playerStartTalking]] | *[[playerStartTalking]] | ||
*[[playerStopTalking]] | *[[playerStopTalking]] | ||
==Streaming== | ==Streaming== | ||
*[[entityStreamIn]] | *[[entityStreamIn]] | ||
*[[entityStreamOut]] | *[[entityStreamOut]] | ||
==Graphics== | ==Graphics== | ||
Revision as of 18:34, 26 November 2018
Browser
Checkpoints
Colshapes
Common
- click
- playerChat
- playerCommand
- playerDeath
- playerJoin
- playerQuit
- playerResurrect
- playerRuleTriggered
- playerSpawn
- playerWeaponShot
- addDataHandler