PlayerLeaveVehicle: Difference between revisions
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Triggers when the player exits the vehicle | |||
== Example == | == Example == | ||
This example outputs chat message, when player start leave from the car. | This example outputs chat message, when player start leave from the car. | ||
{{ClientSide}} | {{ClientSide}} | ||
< | <pre> | ||
mp.events.add("playerLeaveVehicle", () => { | mp.events.add("playerLeaveVehicle", () => { | ||
mp.gui.chat.push("Player start leave the vehicle"); | mp.gui.chat.push("Player start leave the vehicle"); | ||
}, | }, | ||
</ | </pre> | ||
==See Also== | |||
{{Player_events}} | |||
Revision as of 11:58, 31 August 2018
Triggers when the player exits the vehicle
Example
This example outputs chat message, when player start leave from the car.
Client-Side
mp.events.add("playerLeaveVehicle", () => {
mp.gui.chat.push("Player start leave the vehicle");
},
See Also
Checkpoint
Colshape
Entity
Player
- playerChat
- playerCommand
- playerDamage
- playerDeath
- playerJoin
- playerQuit
- playerReady
- playerSpawn
- playerWeaponChange
Streaming
Vehicle
- playerStartEnterVehicle
- playerEnterVehicle
- playerStartExitVehicle
- playerExitVehicle
- trailerAttached
- vehicleDamage
- vehicleDeath
- vehicleHornToggle
- vehicleSirenToggle