PlayerJoin: Difference between revisions

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This example outputs chat message, when player joins to the server.
This example outputs chat message, when player joins to the server.
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<div class="header" style="background-color: #E4F1FE; color: #4183D7; width: 100%; border: 1px solid #81CFE0;">
Server-side
<div class="margin-left:5px;">Server-side</div>
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<div class="content" style="background-color: #E4F1FE; color: #4183D7; width: 100%; border: 1px solid #81CFE0;">

Revision as of 11:36, 28 December 2016

This event is triggered when a player joins the server.

Parameters

  • player - player, which joined to the server.

Example

This example outputs chat message, when player joins to the server.

Server-side
  function playerJoinHandler(player) {
    console.log(player.name + " join.");
  }

  mp.events.add({
    "playerJoin": playerJoinHandler

  });