PlayerJoin: Difference between revisions
No edit summary |
No edit summary |
||
| Line 5: | Line 5: | ||
=='''Example'''== | =='''Example'''== | ||
<syntaxhighlight lang="javascript"> | |||
function playerJoinHandler(player) { | |||
console.log(player.name + " join."); | |||
} | |||
mp.events.add({ | |||
"playerJoin": playerJoinHandler | |||
}); | |||
</syntaxhighlight> | |||
Revision as of 22:04, 27 December 2016
This event is triggered when a player joins the server.
Parameters
- player - player, which joined to the server.
Example
function playerJoinHandler(player) {
console.log(player.name + " join.");
}
mp.events.add({
"playerJoin": playerJoinHandler
});