PlayerJoin: Difference between revisions

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       });
       });
</syntaxhighlight>
    </syntaxhighlight>
     </td>
     </td>
   </tr>
   </tr>
   </tbody>
   </tbody>
</table>
</table>

Revision as of 22:01, 27 December 2016

This event is triggered when a player joins the server.

Parameters

  • player - player, which joined to the server.

Example

<thead> </thead> <tbody> </tbody>
Server-side
      function playerJoinHandler(player) {
        console.log(player.name + " join.");
      }

      mp.events.add({
        "playerJoin": playerJoinHandler

      });