Interior::areCoordsCollidingWithExterior: Difference between revisions

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Returns true if the coords are colliding with the outdoors, and false if they collide with an interior.
Returns true if the coords are colliding with the outdoors, and false if they collide with an interior.
==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">interior.areCoordsCollidingWithExterior(x, y, z);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.interior.areCoordsCollidingWithExterior(x, y, z);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''x:''' float
*'''x:''' float
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==Example==
==Example==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
todo
// todo
</syntaxhighlight>
</syntaxhighlight>
==See also==
==See also==
{{Interior_function_c}}
{{Interior_s_function_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Latest revision as of 21:27, 6 May 2017