PlayerExitVehicle: Difference between revisions

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(TempletonPeck moved page PlayerExitVehicle to PlayerStartExitVehicle)
 
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#REDIRECT [[PlayerStartExitVehicle]]
This event is triggered when a player went out from a vehicle.
 
{{ServersideCsJsEvent}}
 
{{CSharpContainer|1=
See [[OnPlayerExitVehicle]].
}}
 
{{JSContainer|
{{Parameters}}
* '''player''': {{RageType|Player}} - [[:Category:Player API|player]], which left the vehicle
* '''vehicle''': {{RageType|Vehicle}} - [[:Category:Vehicle API|vehicle]], which was left by the player.
 
{{Example}}
This example outputs a console chat message, when player went out from vehicle.
<pre>
function playerExitVehicleHandler(player, vehicle) {
    console.log(`${player.name} when out from vehicle with ID: ${vehicle.id}`);
}
 
mp.events.add("playerExitVehicle", playerExitVehicleHandler);
</pre>
}}
 
==See also==
* [[playerLeaveVehicle]]
 
{{Player_events}}
 
[[Category:Player]]
[[Category:Vehicle]]
[[Category:Server-side Event]]

Latest revision as of 19:02, 15 May 2024

This event is triggered when a player went out from a vehicle.

Server-Side
Event

 C#  JavaScript




C# Syntax


JavaScript Syntax

Parameters

  • player: Player - player, which left the vehicle
  • vehicle: Vehicle - vehicle, which was left by the player.

Example

This example outputs a console chat message, when player went out from vehicle.

function playerExitVehicleHandler(player, vehicle) {
    console.log(`${player.name} when out from vehicle with ID: ${vehicle.id}`);
}

mp.events.add("playerExitVehicle", playerExitVehicleHandler);


See also

Checkpoint

Colshape

Entity

Player

Streaming

Vehicle

Waypoint