PlayerStartExitVehicle: Difference between revisions

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==Parameters==
This event is triggered when a player starts exiting from a vehicle.
* '''player''' - player, which left car
 
==Example==
{{ServersideJsEvent}}
<div class="header" style="background-color: #E4F1FE; color: #4183D7; width: 100%; border: 2px solid #81CFE0;">
 
<div style="margin: 4px 0px 4px 10px;"><b>Server-side</b></div>
{{JSContainer|
</div>
{{Parameters}}
<div class="content" style="background-color: #E4F1FE; color: #4183D7; width: 100%; border: 2px solid #81CFE0; display: flex; justify-content: center; align-items: center;">
* '''player''': {{RageType|Player}} - player, which going out.
<syntaxhighlight lang="javascript" style="width: 98%; background-color: #E4F1FE;">
 
function playerExitVehicle(player) {
{{Example}}
   const playerName = player.name
This example outputs chat message, when player starts exit the vehicle.
   const srt = playerName + " left the car"
<pre>
   mp.players.broadcast(str)
function playerStartExitVehicleHandler(player) {
   const playerName = player.name;
   const vehicleID = player.vehicle.id;
 
   mp.players.broadcast(`${playerName} started to exit the vehiclewith ID: ${vehicleID}`);
}
}


mp.events.add("playerExitVehicle", playerExitVehicle);
mp.events.add("playerStartExitVehicle", playerStartExitVehicleHandler);
</syntaxhighlight>
</pre>
</div>
}}


==See also==
==See also==
[[Category:Player Events API]]
{{Player_events}}
 
[[Category:Player]]
[[Category:Vehicle]]
[[Category:Server-side Event]]

Latest revision as of 14:14, 23 May 2019

This event is triggered when a player starts exiting from a vehicle.

Server-Side
Event

 JavaScript



JavaScript Syntax

Parameters

  • player: Player - player, which going out.

Example

This example outputs chat message, when player starts exit the vehicle.

function playerStartExitVehicleHandler(player) {
   const playerName = player.name;
   const vehicleID = player.vehicle.id;

   mp.players.broadcast(`${playerName} started to exit the vehiclewith ID: ${vehicleID}`);
}

mp.events.add("playerStartExitVehicle", playerStartExitVehicleHandler);


See also

Checkpoint

Colshape

Entity

Player

Streaming

Vehicle

Waypoint