Vehicle::setCeilingHeight: Difference between revisions

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Previously named GET_VEHICLE_DEFORMATION_GET_TREE (hash collision)<br><br>from Decrypted Scripts I found<br>VEHICLE::SET_VEHICLE_CEILING_HEIGHT(l_BD9[2/*2*/], 420.0);
{{ClientsideJsFunction}}
{{JSContainer|
 
==Function==
This function sets the ceiling height for a vehicle, which determines how close the vehicle can get to a ceiling or roof above it. The parameter `p1` sets this height, typically in meters.
 
===Required Params===
*'''vehicle:''' {{RageType|number}} - The vehicle handle to set ceiling height.
*'''height:''' {{RageType|float}} - The ceiling height for the vehicle.
 
===Return value===
*{{RageType|void}}
 
==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">vehicle.setCeilingHeight(p1);</syntaxhighlight>
<syntaxhighlight lang="javascript">
=== Required Arguments ===
mp.game.vehicle.setCeilingHeight(vehicleHandle, height);
*'''p1:''' float
</syntaxhighlight>
===Return value===
 
*'''Undefined'''
==Example==
==Example==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
// todo
// Example: Set a ceiling height of 420.0 for the player's vehicle.
const playerVehicle = mp.players.local.vehicle;
const ceilingHeight = 420.0;
 
if (playerVehicle) {
    mp.game.vehicle.setCeilingHeight(playerVehicle.handle, ceilingHeight);
}
</syntaxhighlight>
</syntaxhighlight>
}}
==See also==
==See also==
{{Vehicle_function_c}}
{{Vehicle_function_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Latest revision as of 12:29, 2 November 2024

Client-Side
Function

 JavaScript



JavaScript Syntax


Function

This function sets the ceiling height for a vehicle, which determines how close the vehicle can get to a ceiling or roof above it. The parameter `p1` sets this height, typically in meters.

Required Params

  • vehicle: number - The vehicle handle to set ceiling height.
  • height: float - The ceiling height for the vehicle.

Return value

  • void

Syntax

mp.game.vehicle.setCeilingHeight(vehicleHandle, height);

Example

// Example: Set a ceiling height of 420.0 for the player's vehicle.
const playerVehicle = mp.players.local.vehicle;
const ceilingHeight = 420.0;

if (playerVehicle) {
    mp.game.vehicle.setCeilingHeight(playerVehicle.handle, ceilingHeight);
}



See also