Vehicle::isSirenOn: Difference between revisions

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Return true if siren (or flashlights) are enabled, false if not
==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">vehicle.isSirenOn();</syntaxhighlight>
<syntaxhighlight lang="javascript">vehicle.isSirenOn();</syntaxhighlight>
Line 7: Line 7:
==Example==
==Example==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
// todo
var MyCarSiren = false
 
setInterval(() => {
    if(mp.players.local.vehicle.isSirenOn() != MyCarSiren){
        MyCarSiren = mp.players.local.vehicle.isSirenOn()
 
        // Here you can do an action when user toggle ON/OFF sirens
 
        // You can use this to sync siren between users
 
    }
}, 1000)
</syntaxhighlight>
</syntaxhighlight>
==See also==
==See also==
{{Vehicle_function_c}}
{{Vehicle_function_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:TODO: Example]]

Latest revision as of 14:54, 14 July 2019

Return true if siren (or flashlights) are enabled, false if not

Syntax

vehicle.isSirenOn();

Required Arguments

Return value

  • Boolean

Example

var MyCarSiren = false

setInterval(() => {
    if(mp.players.local.vehicle.isSirenOn() != MyCarSiren){
        MyCarSiren = mp.players.local.vehicle.isSirenOn()

        // Here you can do an action when user toggle ON/OFF sirens

        // You can use this to sync siren between users

    }
}, 1000)

See also