Template:Weapon functions c: Difference between revisions

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*[[Weapon::unequipEmptyWeapons|mp.game.weapon.unequipEmptyWeapons]]
*[[Weapon::enableLaserSightRendering|mp.game.weapon.enableLaserSightRendering]]
*[[Weapon::enableLaserSightRendering|mp.game.weapon.enableLaserSightRendering]]
*[[Weapon::getComponentTypeModel|mp.game.weapon.getComponentTypeModel]]
*[[Weapon::getComponentTypeModel|mp.game.weapon.getComponentTypeModel]]
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*[[Weapon::setCurrentDamageEventCritical|mp.game.weapon.setCurrentDamageEventCritical]]
*[[Weapon::setCurrentDamageEventCritical|mp.game.weapon.setCurrentDamageEventCritical]]
*[[Weapon::setEnableLocalOutgoingDamage|mp.game.weapon.setEnableLocalOutgoingDamage]]
*[[Weapon::setEnableLocalOutgoingDamage|mp.game.weapon.setEnableLocalOutgoingDamage]]
*[[Weapon::setSimulateLocalDamageImpacts|mp.game.weapon.setSimulateLocalDamageImpacts]]

Latest revision as of 18:24, 25 December 2024