Template:Player events clientside: Difference between revisions

From RAGE Multiplayer Wiki
(Added "guiReady" in client side events list + alphabetize "Common" events)
 
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==Common==
==Common==
*[[addDataHandler]]
*[[click]]
*[[click]]
*[[dummyEntityCreated]]
*[[dummyEntityDestroyed]]
*[[entityControllerChange]]
*[[entityCreated]]
*[[playerChat]]
*[[playerChat]]
*[[playerCommand]]
*[[playerCommand]]
*[[playerDeath]]
*[[playerDeath]]
*[[guiReady]]
*[[playerJoin]]
*[[playerJoin]]
*[[playerQuit]]
*[[playerQuit]]
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*[[playerSpawn]]
*[[playerSpawn]]
*[[playerWeaponShot]]
*[[playerWeaponShot]]
*[[addDataHandler]]
*[[dummyEntityCreated]]
*[[dummyEntityDestroyed]]
*[[entityControllerChange]]
*[[replayEditorRequest]]
*[[pauseMenuItemSelect]]
*[[pauseMenuItemChange]]


==Damage==
==Damage==
*[[explosion]]
*[[incomingDamage]]
*[[incomingDamage]]
*[[projectile]]
*[[outgoingDamage]]
*[[outgoingDamage]]
*[[meleeActionDamage]]


==Vehicles==
==Vehicles==
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*[[playerCreateWaypoint]]
*[[playerCreateWaypoint]]
*[[playerReachWaypoint]]
*[[playerReachWaypoint]]
==Misc==
*[[uncaughtException]]
*[[unhandledRejection]]

Latest revision as of 21:54, 1 February 2025