Template:Player events clientside: Difference between revisions
(Added "entityCreated" in client side events list) |
(→Common) |
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| (8 intermediate revisions by 3 users not shown) | |||
| Line 31: | Line 31: | ||
*[[dummyEntityDestroyed]] | *[[dummyEntityDestroyed]] | ||
*[[entityControllerChange]] | *[[entityControllerChange]] | ||
*[[ | *[[replayEditorRequest]] | ||
*[[pauseMenuItemSelect]] | |||
*[[pauseMenuItemChange]] | |||
==Damage== | ==Damage== | ||
*[[explosion]] | |||
*[[incomingDamage]] | *[[incomingDamage]] | ||
*[[projectile]] | |||
*[[outgoingDamage]] | *[[outgoingDamage]] | ||
*[[meleeActionDamage]] | |||
==Vehicles== | ==Vehicles== | ||
| Line 56: | Line 61: | ||
*[[playerCreateWaypoint]] | *[[playerCreateWaypoint]] | ||
*[[playerReachWaypoint]] | *[[playerReachWaypoint]] | ||
==Misc== | |||
*[[uncaughtException]] | |||
*[[unhandledRejection]] | |||
Latest revision as of 21:54, 1 February 2025
Browser
Checkpoints
Colshapes
Console
Common
- click
- playerChat
- playerCommand
- playerDeath
- playerJoin
- playerQuit
- playerReady
- playerResurrect
- playerRuleTriggered
- playerSpawn
- playerWeaponShot
- addDataHandler
- dummyEntityCreated
- dummyEntityDestroyed
- entityControllerChange
- replayEditorRequest
- pauseMenuItemSelect
- pauseMenuItemChange