Template:CSharp Player definition: Difference between revisions
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*Functions | *Functions | ||
**[[Player.Ban]] | **[[Player::ban|Player.Ban]] | ||
**[[Player.ClearAccessory]] | **[[Player.ClearAccessory]] | ||
**[[Player.ClearDecorations]] | **[[Player::clearDecorations|Player.ClearDecorations]] | ||
**[[Player.DisableVoiceTo]] | **[[Player::disableVoiceTo|Player.DisableVoiceTo]] | ||
**[[Player.EnableVoiceTo]] | **[[Player::enableVoiceTo|Player.EnableVoiceTo]] | ||
**[[Player.Eval]] | **[[Player.Eval]] | ||
**[[Player.GetAccessoryDrawable]] | **[[Player.GetAccessoryDrawable]] | ||
| Line 10: | Line 10: | ||
**[[Player.GetClothesDrawable]] | **[[Player.GetClothesDrawable]] | ||
**[[Player.GetClothesTexture]] | **[[Player.GetClothesTexture]] | ||
**[[Player.GetFaceFeature]] | **[[Player::getFaceFeature|Player.GetFaceFeature]] | ||
**[[Player.GetHeadBlendPalette]] | **[[Player.GetHeadBlendPalette]] | ||
**[[Player.GetHeadOverlay]] | **[[Player::getHeadOverlay|Player.GetHeadOverlay]] | ||
**[[Player.GetWeaponAmmo]] | **[[Player::getWeaponAmmo|Player.GetWeaponAmmo]] | ||
**[[Player.GiveWeapon]] | **[[Player::giveWeapon|Player.GiveWeapon]] | ||
**[[Player.Kick]] | **[[Player::kick|Player.Kick]] | ||
**[[Player.Kill]] | **[[Player.Kill]] | ||
**[[Player.PlayAnimation]] | **[[Player::playAnimation|Player.PlayAnimation]] | ||
**[[Player.PlayScenario]] | **[[Player::playScenario|Player.PlayScenario]] | ||
**[[Player.RemoveAllWeapons]] | **[[Player::removeAllWeapons|Player.RemoveAllWeapons]] | ||
**[[Player.RemoveDecoration]] | **[[Player.RemoveDecoration]] | ||
**[[Player.RemoveHeadBlendPaletteColor]] | **[[Player.RemoveHeadBlendPaletteColor]] | ||
| Line 27: | Line 27: | ||
**[[Player.SendPictureNotificationToPlayer]] | **[[Player.SendPictureNotificationToPlayer]] | ||
**[[Player.SetAccessories]] | **[[Player.SetAccessories]] | ||
**[[Player.SetClothes]] | **[[Player::setClothes|Player.SetClothes]] | ||
**[[Player.SetCustomization]] | **[[Player::setCustomization|Player.SetCustomization]] | ||
**[[Player.SetDecoration]] | **[[Player::setDecoration|Player.SetDecoration]] | ||
**[[Player.SetFaceFeature]] | **[[Player::setFaceFeature|Player.SetFaceFeature]] | ||
**[[Player.SetHeadBlendPaletteColor]] | **[[Player.SetHeadBlendPaletteColor]] | ||
**[[Player.SetHeadOverlay]] | **[[Player::setHeadOverlay|Player.SetHeadOverlay]] | ||
**[[Player.SetIntoVehicle]] | **[[Player.SetIntoVehicle]] | ||
**[[Player.SetSkin]] | **[[Player.SetSkin]] | ||
**[[Player.SetWeaponAmmo]] | **[[Player::setWeaponAmmo|Player.SetWeaponAmmo]] | ||
**[[Player.StopAnimation]] | **[[Player::stopAnimation|Player.StopAnimation]] | ||
**[[Player.TriggerEvent]] | **[[Player.TriggerEvent]] | ||
**[[Player.UpdateHeadBlend]] | **[[Player::updateHeadBlend|Player.UpdateHeadBlend]] | ||
**[[Player.WarpOutOfVehicle]] | **[[Player.WarpOutOfVehicle]] | ||
*Properties | *Properties | ||
**[[Player.Address]] | **[[Player.Address]] | ||
**[[Player.AimingPoint]] | **[[Player.AimingPoint]] | ||
**[[Player.Armor]] | **[[Player::armour|Player.Armor]] | ||
**[[Player.CurrentWeapon]] | **[[Player.CurrentWeapon]] | ||
**[[Player.Dead]] | **[[Player.Dead]] | ||
**[[Player.HeadBlend]] | **[[Player.HeadBlend]] | ||
**[[Player.Health]] | **[[Player::health|Player.Health]] | ||
**[[Player.IsAiming]] | **[[Player::isAiming|Player.IsAiming]] | ||
**[[Player | **[[Player::isInCover|Player.IsInCover]] | ||
**[[Player.IsInVehicle]] | **[[Player.IsInVehicle]] | ||
**[[Player.IsMediaStreamEnabled]] | **[[Player.IsMediaStreamEnabled]] | ||
**[[Player.IsOnLadder]] | **[[Player::isOnLadder|Player.IsOnLadder]] | ||
**[[Player.IsReloading]] | **[[Player::isReloading|Player.IsReloading]] | ||
**[[Player.IsShooting]] | **[[Player.IsShooting]] | ||
**[[Player.Name]] | **[[Player::name|Player.Name]] | ||
**[[Player.Nametag]] | **[[Player.Nametag]] | ||
**[[Player.Ping]] | **[[Player::ping|Player.Ping]] | ||
**[[Player.Serial]] | **[[Player::serial|Player.Serial]] | ||
**[[Player.SocialClubId]] | **[[Player.SocialClubId]] | ||
**[[Player.SocialClubName]] | **[[Player.SocialClubName]] | ||
**[[Player.Vehicle]] | **[[Player::vehicle|Player.Vehicle]] | ||
**[[Player.VehicleSeat]] | **[[Player.VehicleSeat]] | ||
**[[Player.Velocity]] | **[[Player.Velocity]] | ||
**[[Player.Weapons]] | **[[Player::weapons|Player.Weapons]] | ||
Latest revision as of 21:12, 4 December 2019
- Functions
- Player.Ban
- Player.ClearAccessory
- Player.ClearDecorations
- Player.DisableVoiceTo
- Player.EnableVoiceTo
- Player.Eval
- Player.GetAccessoryDrawable
- Player.GetAccessoryTexture
- Player.GetClothesDrawable
- Player.GetClothesTexture
- Player.GetFaceFeature
- Player.GetHeadBlendPalette
- Player.GetHeadOverlay
- Player.GetWeaponAmmo
- Player.GiveWeapon
- Player.Kick
- Player.Kill
- Player.PlayAnimation
- Player.PlayScenario
- Player.RemoveAllWeapons
- Player.RemoveDecoration
- Player.RemoveHeadBlendPaletteColor
- Player.RemoveWeapon
- Player.SendChatMessage
- Player.SendNotification
- Player.SendPictureNotificationToPlayer
- Player.SetAccessories
- Player.SetClothes
- Player.SetCustomization
- Player.SetDecoration
- Player.SetFaceFeature
- Player.SetHeadBlendPaletteColor
- Player.SetHeadOverlay
- Player.SetIntoVehicle
- Player.SetSkin
- Player.SetWeaponAmmo
- Player.StopAnimation
- Player.TriggerEvent
- Player.UpdateHeadBlend
- Player.WarpOutOfVehicle
- Properties
- Player.Address
- Player.AimingPoint
- Player.Armor
- Player.CurrentWeapon
- Player.Dead
- Player.HeadBlend
- Player.Health
- Player.IsAiming
- Player.IsInCover
- Player.IsInVehicle
- Player.IsMediaStreamEnabled
- Player.IsOnLadder
- Player.IsReloading
- Player.IsShooting
- Player.Name
- Player.Nametag
- Player.Ping
- Player.Serial
- Player.SocialClubId
- Player.SocialClubName
- Player.Vehicle
- Player.VehicleSeat
- Player.Velocity
- Player.Weapons