PlayerCommand: Difference between revisions

From RAGE Multiplayer Wiki
m (Category)
No edit summary
 
Line 1: Line 1:
This event is triggered when a player sends a command.
This event is triggered when a player sends a command.


{{ServersideCsJsEvent}}
{{ServersideJsEvent}}
 
{{JSContainer|
{{JSContainer|
{{Parameters}}
{{Parameters}}
* '''player''' - player, who send command.  
* '''player''': {{RageType|Player}} - [[:Category:Player API|player]], who send command.  
* '''command''' - string with arguments.  
* '''command''': {{RageType|String}} - command (without slash) with arguments.  


{{Example}}
{{Example}}
Line 21: Line 22:


{{Example}}
{{Example}}
This example will output info about entered command into client chatbox.
if you enter "/blah 123 566", it will output next message:
"You enter command a "blah", and all arguments it a [123,566]"
<pre>
mp.events.add("playerCommand", (command) => {
const args = command.split(/[ ]+/);
const commandName = args[0];
args.shift();
if (commandName === "blah") {
mp.gui.chat.push(`You enter command a "${commandName}", and all arguments it a [${args.join(",")}]`);
}
});
</pre>
'''Detecting Invalid Commands: '''
'''Detecting Invalid Commands: '''
<pre>
<pre>
Line 45: Line 29:
</pre>
</pre>
}}
}}
{{ClientsideCsJsEvent}}
{{ClientsideCsJsEvent}}
{{CSharpContainer|
{{CSharpContainer|
<syntaxhighlight lang="c#">
<syntaxhighlight lang="csharp">
public delegate void OnPlayerCommandDelegate(string cmd, CancelEventArgs cancel);
public delegate void OnPlayerCommandDelegate(string cmd, CancelEventArgs cancel);
</syntaxhighlight>
</syntaxhighlight>
Line 74: Line 60:
</syntaxhighlight>
</syntaxhighlight>
}}
}}
{{JSContainer|
{{Parameters}}
* '''command''': {{RageType|String}} - command (without slash) with arguments.
{{Example}}
This example will output info about entered command into client chatbox.
if you enter "/blah 123 566", it will output next message:
"You enter command a "blah", and all arguments it a [123,566]"
<pre>
mp.events.add("playerCommand", (command) => {
const args = command.split(/[ ]+/);
const commandName = args[0];
args.shift();
if (commandName === "blah") {
mp.gui.chat.push(`You enter command a "${commandName}", and all arguments it a [${args.join(",")}]`);
}
});
</pre>
}}
==See also==
==See also==
{{Player_events}}
{{Player_events}}

Latest revision as of 14:53, 23 May 2019

This event is triggered when a player sends a command.

Server-Side
Event

 JavaScript



JavaScript Syntax

Parameters

  • player: Player - player, who send command.
  • command: String - command (without slash) with arguments.

Example

This example will write "Hello!" to player, who will enter command /meetme into chatbox.s

mp.events.add("playerCommand", (player, command) => {
	const args = command.split(/[ ]+/);
	const commandName = args.splice(0, 1)[0];
		
	if (commandName === "meetme") {
		player.outputChatBox("Hello!");
	}
});

Example

Detecting Invalid Commands:

mp.events.add('playerCommand', (player, command) => {        
    player.outputChatBox(`${command} is not a valid command. Use /help to find a list of commands.`);
});


Client-Side Event

 C#  JavaScript



C# Syntax

public delegate void OnPlayerCommandDelegate(string cmd, CancelEventArgs cancel);

Parameters

  • cmd: colshape, expects System.String type.
  • cancel: cancel, expects RAGE.Events.CancelEventArgs type.

Example

This example will set player restore player health to max when command /heal is used, or set players armour to max when command /armour is used.

Events.OnPlayerCommand += OnPlayerCommand;
public void OnPlayerCommand(string cmd, RAGE.Events.CancelEventArgs cancel)
{
    if (cmd == "heal")
    {
         RAGE.Elements.Player.LocalPlayer.SetHealth(100);
    }
    else if (cmd == "armour")
    {
         RAGE.Elements.Player.LocalPlayer.SetArmour(100);
    }
}


JavaScript Syntax

Parameters

  • command: String - command (without slash) with arguments.

Example

This example will output info about entered command into client chatbox.

if you enter "/blah 123 566", it will output next message: "You enter command a "blah", and all arguments it a [123,566]"

mp.events.add("playerCommand", (command) => {
	const args = command.split(/[ ]+/);
	const commandName = args[0];

	args.shift();
		
	if (commandName === "blah") {
		mp.gui.chat.push(`You enter command a "${commandName}", and all arguments it a [${args.join(",")}]`);
	}
});


See also

Checkpoint

Colshape

Entity

Player

Streaming

Vehicle

Waypoint