Player::stopAnimation: Difference between revisions

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==Syntax==
==Syntax==
{{ServersideCode|
<pre>
<pre>
player.stopAnimation()
player.stopAnimation()
</pre>
</pre>
}}


==Example==
==Example==
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mp.events.add("DoMedicalCheck", (player) => {
mp.events.add("DoMedicalCheck", (player) => {
     player.taskStartScenarioInPlace('CODE_HUMAN_MEDIC_KNEEL', 0, true)
     player.playScenario('CODE_HUMAN_MEDIC_KNEEL');
     setTimeout(() => {
     setTimeout(() => {
         player.stopAnimation()
         player.stopAnimation();
     }, 10000)
     }, 10000)
})
})

Latest revision as of 14:56, 3 May 2021

This method stops animation of the player

Parameters

None

Syntax

player.stopAnimation()

Example

Server-Side
// call this events from client side to do animation for 10s and stop it

mp.events.add("DoMedicalCheck", (player) => {
    player.playScenario('CODE_HUMAN_MEDIC_KNEEL');
    setTimeout(() => {
        player.stopAnimation();
    }, 10000)
})

See Also