Weapon::removeWeaponComponentFromWeaponObject: Difference between revisions

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==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">weapon.removeWeaponComponentFromWeaponObject(p0, p1);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.weapon.removeWeaponComponentFromWeaponObject(weaponObject, componentHash);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''p0:''' unknown (to be checked)
*'''weaponObject:''' weapon object handle
*'''p1:''' unknown (to be checked)
*'''componentHash:''' weapon component hash
===Return value===
===Return value===
*'''Undefined'''
*'''Undefined'''
==Example==
==Example==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
todo
// todo
</syntaxhighlight>
</syntaxhighlight>
==See also==
==See also==
{{Weapon_function_c}}
{{Weapon_s_function_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Latest revision as of 23:13, 2 May 2021

Syntax

mp.game.weapon.removeWeaponComponentFromWeaponObject(weaponObject, componentHash);

Required Arguments

  • weaponObject: weapon object handle
  • componentHash: weapon component hash

Return value

  • Undefined

Example

// todo

See also