Ui::getLabelText: Difference between revisions

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Gets a string literal from a label name.
Gets a string literal from a label name.
==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">ui.getLabelText(labelName);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.ui.getLabelText(labelName);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''labelName:''' String
*'''labelName:''' String
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==Example==
==Example==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
todo
function playerEnterVehicleHandler(vehicle) {{
    var vehicleName = mp.game.ui.getLabelText(mp.game.vehicle.getDisplayNameFromVehicleModel(vehicle.model));
    mp.gui.chat.push(`Name of your vehicle: ${vehicleName}`);
}
 
mp.events.add("playerEnterVehicle", playerEnterVehicleHandler);
</syntaxhighlight>
</syntaxhighlight>
==See also==
==See also==
{{Ui_function_c}}
{{Ui_s_function_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:UI API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Latest revision as of 22:21, 18 October 2018

Gets a string literal from a label name.

Syntax

mp.game.ui.getLabelText(labelName);

Required Arguments

  • labelName: String

Return value

  • String

Example

function playerEnterVehicleHandler(vehicle) {{
    var vehicleName = mp.game.ui.getLabelText(mp.game.vehicle.getDisplayNameFromVehicleModel(vehicle.model));
    mp.gui.chat.push(`Name of your vehicle: ${vehicleName}`);
}

mp.events.add("playerEnterVehicle", playerEnterVehicleHandler);

See also