Ui::setHeadDisplayString: Difference between revisions

From RAGE Multiplayer Wiki
(yay)
 
No edit summary
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">ui.setHeadDisplayString(headDisplayId, string);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.ui.setHeadDisplayString(headDisplayId, string);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''headDisplayId:''' int
*'''headDisplayId:''' int
Line 9: Line 8:
==Example==
==Example==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
todo
// todo
</syntaxhighlight>
</syntaxhighlight>
==See also==
==See also==
{{Ui_function_c}}
{{Ui_s_function_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:UI API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Latest revision as of 15:00, 20 May 2017

Syntax

mp.game.ui.setHeadDisplayString(headDisplayId, string);

Required Arguments

  • headDisplayId: int
  • string: String

Return value

  • Undefined

Example

// todo

See also