Ui::doesTextLabelExist: Difference between revisions

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Checks if the passed gxt name exists in the game files.
Checks if the passed gxt name exists in the game files.
==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">ui.doesTextLabelExist(gxt);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.ui.doesTextLabelExist(gxt);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''gxt:''' String
*'''gxt:''' String
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==Example==
==Example==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
todo
// todo
</syntaxhighlight>
</syntaxhighlight>
==See also==
==See also==
{{Ui_function_c}}
{{Ui_s_function_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:UI API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Latest revision as of 14:57, 20 May 2017

Checks if the passed gxt name exists in the game files.

Syntax

mp.game.ui.doesTextLabelExist(gxt);

Required Arguments

  • gxt: String

Return value

  • Boolean

Example

// todo

See also