Brain::registerWorldPointScriptBrain: Difference between revisions

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==Syntax==<syntaxhighlight lang="javascript">brain.registerWorldPointScriptBrain(p0, p1, p2);</syntaxhighlight>=== Required Arguments ===*'''p0:''' unknown (to be checked)*'''p1:''' float*'''p2:''' unknown (to be checked)===Return value===*'''Undefined'''==Example==<syntaxhighlight lang="javascript">todo</syntaxhighlight>==See also=={{Brain_function_c}}[[Category:Clientside API]][[Category:TODO: Example]]
 
==Syntax==
<syntaxhighlight lang="javascript">mp.game.brain.registerWorldPointScriptBrain(p0, p1, p2);</syntaxhighlight>
=== Required Arguments ===
*'''p0:''' unknown (to be checked)
*'''p1:''' float
*'''p2:''' unknown (to be checked)
===Return value===
*'''Undefined'''
==Example==
<syntaxhighlight lang="javascript">
// todo
</syntaxhighlight>
==See also==
{{Brain_s_function_c}}
[[Category:Clientside API]]
[[Category:Brain API]]
[[Category:TODO: Example]]

Latest revision as of 21:07, 11 May 2017

Syntax

mp.game.brain.registerWorldPointScriptBrain(p0, p1, p2);

Required Arguments

  • p0: unknown (to be checked)
  • p1: float
  • p2: unknown (to be checked)

Return value

  • Undefined

Example

// todo

See also