Template:Entity definition c: Difference between revisions
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*[[Entity:: | |||
*[[Entity:: | *Properties | ||
*[[Entity:: | **[[Entity::id]] | ||
*[[Entity:: | **[[Entity::type]] | ||
*[[Entity:: | **[[Entity::remoteId]] | ||
*[[Entity:: | **[[Entity::handle]] | ||
*[[Entity:: | **[[Entity::alpha]] | ||
*[[Entity:: | **[[Entity::data]] | ||
*[[Entity:: | **[[Entity::dimension]] | ||
*[[Entity:: | **[[Entity::model]] | ||
*[[Entity:: | **[[Entity::position]] | ||
*[[Entity:: | **[[Entity::rotation]] | ||
*[[Entity:: | |||
*[[Entity:: | *Functions | ||
*[[Entity:: | **[[Entity::applyForceTo]] | ||
*[[Entity:: | **[[Entity::applyForceToCenterOfMass]] | ||
*[[Entity:: | **[[Entity::attachTo]] | ||
*[[Entity:: | **[[Entity::attachToPhysically]] | ||
*[[Entity:: | **[[Entity::clearLastDamage]] | ||
*[[Entity:: | **[[Entity::destroy]] | ||
*[[Entity:: | **[[Entity::detach]] | ||
*[[Entity:: | **[[Entity::dist]] | ||
*[[Entity:: | **[[Entity::distSquared]] | ||
*[[Entity:: | **[[Entity::doesBelongToThisScript]] | ||
*[[Entity:: | **[[Entity::doesExist]] | ||
*[[Entity:: | **[[Entity::doesHaveDrawable]] | ||
*[[Entity:: | **[[Entity::doesHavePhysics]] | ||
*[[Entity:: | **[[Entity::forceAiAndAnimationUpdate]] | ||
*[[Entity:: | **[[Entity::forceStreamingUpdate]] | ||
*[[Entity:: | **[[Entity::freezePosition]] | ||
*[[Entity:: | **[[Entity::getAlpha]] | ||
*[[Entity:: | **[[Entity::getAnimCurrentTime]] | ||
*[[Entity:: | **[[Entity::getAnimTotalTime]] | ||
*[[Entity:: | **[[Entity::getAttachedTo]] | ||
*[[Entity:: | **[[Entity::getBoneIndexByName]] | ||
*[[Entity:: | **[[Entity::getCollisionNormalOfLastHitFor]] | ||
*[[Entity:: | **[[Entity::getCoords]] | ||
*[[Entity:: | **[[Entity::getForwardVector]] | ||
*[[Entity:: | **[[Entity::getForwardX]] | ||
*[[Entity:: | **[[Entity::getForwardY]] | ||
*[[Entity:: | **[[Entity::getHeading]] | ||
*[[Entity:: | **[[Entity::getHealth]] | ||
*[[Entity:: | **[[Entity::getHeight]] | ||
*[[Entity:: | **[[Entity::getHeightAboveGround]] | ||
*[[Entity:: | **[[Entity::getLastMaterialHitBy]] | ||
*[[Entity:: | **[[Entity::getLodDist]] | ||
*[[Entity:: | **[[Entity::getMatrix]] | ||
*[[Entity:: | **[[Entity::getMaxHealth]] | ||
*[[Entity:: | **[[Entity::getModel]] | ||
*[[Entity:: | **[[Entity::getNearestPlayerTo]] | ||
*[[Entity:: | **[[Entity::getNearestPlayerToOnTeam]] | ||
*[[Entity:: | **[[Entity::getObjectIndexFromIndex]] | ||
*[[Entity:: | **[[Entity::getOffsetFromGivenWorldCoords]] | ||
*[[Entity:: | **[[Entity::getOffsetFromInWorldCoords]] | ||
*[[Entity:: | **[[Entity::getPedIndexFromIndex]] | ||
*[[Entity:: | **[[Entity::getPhysicsHeading]] | ||
*[[Entity:: | **[[Entity::getPitch]] | ||
*[[Entity:: | **[[Entity::getPopulationType]] | ||
*[[Entity:: | **[[Entity::getQuaternion]] | ||
*[[Entity:: | **[[Entity::getRoll]] | ||
*[[Entity:: | **[[Entity::getRotation]] | ||
*[[Entity:: | **[[Entity::getRotationVelocity]] | ||
*[[Entity:: | **[[Entity::getScript]] | ||
*[[Entity:: | **[[Entity::getSpeed]] | ||
*[[Entity:: | **[[Entity::getSpeedVector]] | ||
*[[Entity:: | **[[Entity::getSubmergedLevel]] | ||
*[[Entity:: | **[[Entity::getType]] | ||
*[[Entity:: | **[[Entity::getUprightValue]] | ||
*[[Entity:: | **[[Entity::hasVariable]] | ||
*[[Entity:: | **[[Entity::getVariable]] | ||
*[[Entity:: | **[[Entity::getVehicleIndexFromIndex]] | ||
*[[Entity:: | **[[Entity::getVelocity]] | ||
*[[Entity:: | **[[Entity::getWorldPositionOfBone]] | ||
*[[Entity:: | **[[Entity::hasAnimEventFired]] | ||
*[[Entity:: | **[[Entity::hasAnimFinished]] | ||
*[[Entity:: | **[[Entity::hasBeenDamagedBy]] | ||
*[[Entity:: | **[[Entity::hasBeenDamagedByEntity]] | ||
*[[Entity:: | **[[Entity::hasBeenDamagedByAnyObject]] | ||
*[[Entity:: | **[[Entity::hasBeenDamagedByAnyPed]] | ||
*[[Entity:: | **[[Entity::hasBeenDamagedByAnyVehicle]] | ||
*[[Entity:: | **[[Entity::hasClearLosTo]] | ||
*[[Entity:: | **[[Entity::hasClearLosToInFront]] | ||
*[[Entity:: | **[[Entity::hasCollidedWithAnything]] | ||
*[[Entity:: | **[[Entity::hasCollisionLoadedAround]] | ||
*[[Entity:: | **[[Entity::isAMission]] | ||
*[[Entity:: | **[[Entity::isAnObject]] | ||
*[[Entity:: | **[[Entity::isAPed]] | ||
*[[Entity:: | **[[Entity::isAt]] | ||
*[[Entity:: | **[[Entity::isAtCoord]] | ||
*[[Entity:: | **[[Entity::isAttached]] | ||
*[[Entity:: | **[[Entity::isAttachedTo]] | ||
*[[Entity:: | **[[Entity::isAttachedToAnyObject]] | ||
*[[Entity:: | **[[Entity::isAttachedToAnyPed]] | ||
*[[Entity:: | **[[Entity::isAttachedToAnyVehicle]] | ||
*[[Entity:: | **[[Entity::isAVehicle]] | ||
*[[Entity:: | **[[Entity::isCollisonDisabled]] | ||
*[[Entity:: | **[[Entity::isDead]] | ||
*[[Entity:: | **[[Entity::isInAir]] | ||
*[[Entity:: | **[[Entity::isInAngledArea]] | ||
*[[Entity:: | **[[Entity::isInArea]] | ||
*[[Entity:: | **[[Entity::isInWater]] | ||
*[[Entity:: | **[[Entity::isInZone]] | ||
*[[Entity:: | **[[Entity::isOccluded]] | ||
*[[Entity:: | **[[Entity::isOnScreen]] | ||
*[[Entity:: | **[[Entity::isPlayingAnim]] | ||
*[[Entity:: | **[[Entity::isStatic]] | ||
*[[Entity:: | **[[Entity::isTouching]] | ||
*[[Entity:: | **[[Entity::isTouchingModel]] | ||
*[[Entity:: | **[[Entity::isUpright]] | ||
*[[Entity:: | **[[Entity::isUpsidedown]] | ||
*[[Entity:: | **[[Entity::isVisible]] | ||
*[[Entity:: | **[[Entity::isVisibleToScript]] | ||
*[[Entity:: | **[[Entity::isWaitingForWorldCollision]] | ||
*[[Entity:: | **[[Entity::playAnim]] | ||
*[[Entity:: | **[[Entity::playSynchronizedAnim]] | ||
*[[Entity:: | **[[Entity::processAttachments]] | ||
*[[Entity:: | **[[Entity::resetAlpha]] | ||
*[[Entity:: | **[[Entity::setAlpha]] | ||
*[[Entity:: | **[[Entity::setAlwaysPrerender]] | ||
*[[Entity:: | **[[Entity::setAnimCurrentTime]] | ||
*[[Entity:: | **[[Entity::setAnimSpeed]] | ||
*[[Entity:: | **[[Entity::setAsMission]] | ||
*[[Entity:: | **[[Entity::setCanBeDamaged]] | ||
*[[Entity:: | **[[Entity::setCanBeDamagedByRelationshipGroup]] | ||
*[[Entity:: | **[[Entity::setCanBeTargetedWithoutLos]] | ||
*[[Entity:: | **[[Entity::setCollision]] | ||
*[[Entity:: | **[[Entity::setCoords]] | ||
*[[Entity:: | **[[Entity::setCoords2]] | ||
*[[Entity:: | **[[Entity::setCoordsNoOffset]] | ||
*[[Entity:: | **[[Entity::setDynamic]] | ||
*[[Entity:: | **[[Entity::setHasGravity]] | ||
*[[Entity:: | **[[Entity::setHeading]] | ||
*[[Entity:: | **[[Entity::setHealth]] | ||
*[[Entity:: | **[[Entity::setInvincible]] | ||
*[[Entity:: | **[[Entity::setIsTargetPriority]] | ||
*[[Entity:: | **[[Entity::setLights]] | ||
*[[Entity:: | **[[Entity::setLoadCollisionFlag]] | ||
*[[Entity:: | **[[Entity::setLodDist]] | ||
*[[Entity:: | **[[Entity::setMaxHealth]] | ||
*[[Entity:: | **[[Entity::setMaxSpeed]] | ||
*[[Entity:: | **[[Entity::setMotionBlur]] | ||
*[[Entity:: | **[[Entity::setNoCollision]] | ||
*[[Entity:: | **[[Entity::setOnlyDamagedByPlayer]] | ||
*[[Entity:: | **[[Entity::setOnlyDamagedByRelationshipGroup]] | ||
*[[Entity:: | **[[Entity::setProofs]] | ||
*[[Entity:: | **[[Entity::setQuaternion]] | ||
*[[Entity:: | **[[Entity::setRecordsCollisions]] | ||
*[[Entity:: | **[[Entity::setRenderScorched]] | ||
**[[Entity::setRotation]] | |||
**[[Entity::setTrafficlightOverride]] | |||
**[[Entity::setVelocity]] | |||
**[[Entity::setVisible]] | |||
**[[Entity::stopAnim]] | |||
**[[Entity::stopSynchronizedAnim]] | |||
Latest revision as of 19:03, 1 May 2024
- Properties
- Functions
- Entity::applyForceTo
- Entity::applyForceToCenterOfMass
- Entity::attachTo
- Entity::attachToPhysically
- Entity::clearLastDamage
- Entity::destroy
- Entity::detach
- Entity::dist
- Entity::distSquared
- Entity::doesBelongToThisScript
- Entity::doesExist
- Entity::doesHaveDrawable
- Entity::doesHavePhysics
- Entity::forceAiAndAnimationUpdate
- Entity::forceStreamingUpdate
- Entity::freezePosition
- Entity::getAlpha
- Entity::getAnimCurrentTime
- Entity::getAnimTotalTime
- Entity::getAttachedTo
- Entity::getBoneIndexByName
- Entity::getCollisionNormalOfLastHitFor
- Entity::getCoords
- Entity::getForwardVector
- Entity::getForwardX
- Entity::getForwardY
- Entity::getHeading
- Entity::getHealth
- Entity::getHeight
- Entity::getHeightAboveGround
- Entity::getLastMaterialHitBy
- Entity::getLodDist
- Entity::getMatrix
- Entity::getMaxHealth
- Entity::getModel
- Entity::getNearestPlayerTo
- Entity::getNearestPlayerToOnTeam
- Entity::getObjectIndexFromIndex
- Entity::getOffsetFromGivenWorldCoords
- Entity::getOffsetFromInWorldCoords
- Entity::getPedIndexFromIndex
- Entity::getPhysicsHeading
- Entity::getPitch
- Entity::getPopulationType
- Entity::getQuaternion
- Entity::getRoll
- Entity::getRotation
- Entity::getRotationVelocity
- Entity::getScript
- Entity::getSpeed
- Entity::getSpeedVector
- Entity::getSubmergedLevel
- Entity::getType
- Entity::getUprightValue
- Entity::hasVariable
- Entity::getVariable
- Entity::getVehicleIndexFromIndex
- Entity::getVelocity
- Entity::getWorldPositionOfBone
- Entity::hasAnimEventFired
- Entity::hasAnimFinished
- Entity::hasBeenDamagedBy
- Entity::hasBeenDamagedByEntity
- Entity::hasBeenDamagedByAnyObject
- Entity::hasBeenDamagedByAnyPed
- Entity::hasBeenDamagedByAnyVehicle
- Entity::hasClearLosTo
- Entity::hasClearLosToInFront
- Entity::hasCollidedWithAnything
- Entity::hasCollisionLoadedAround
- Entity::isAMission
- Entity::isAnObject
- Entity::isAPed
- Entity::isAt
- Entity::isAtCoord
- Entity::isAttached
- Entity::isAttachedTo
- Entity::isAttachedToAnyObject
- Entity::isAttachedToAnyPed
- Entity::isAttachedToAnyVehicle
- Entity::isAVehicle
- Entity::isCollisonDisabled
- Entity::isDead
- Entity::isInAir
- Entity::isInAngledArea
- Entity::isInArea
- Entity::isInWater
- Entity::isInZone
- Entity::isOccluded
- Entity::isOnScreen
- Entity::isPlayingAnim
- Entity::isStatic
- Entity::isTouching
- Entity::isTouchingModel
- Entity::isUpright
- Entity::isUpsidedown
- Entity::isVisible
- Entity::isVisibleToScript
- Entity::isWaitingForWorldCollision
- Entity::playAnim
- Entity::playSynchronizedAnim
- Entity::processAttachments
- Entity::resetAlpha
- Entity::setAlpha
- Entity::setAlwaysPrerender
- Entity::setAnimCurrentTime
- Entity::setAnimSpeed
- Entity::setAsMission
- Entity::setCanBeDamaged
- Entity::setCanBeDamagedByRelationshipGroup
- Entity::setCanBeTargetedWithoutLos
- Entity::setCollision
- Entity::setCoords
- Entity::setCoords2
- Entity::setCoordsNoOffset
- Entity::setDynamic
- Entity::setHasGravity
- Entity::setHeading
- Entity::setHealth
- Entity::setInvincible
- Entity::setIsTargetPriority
- Entity::setLights
- Entity::setLoadCollisionFlag
- Entity::setLodDist
- Entity::setMaxHealth
- Entity::setMaxSpeed
- Entity::setMotionBlur
- Entity::setNoCollision
- Entity::setOnlyDamagedByPlayer
- Entity::setOnlyDamagedByRelationshipGroup
- Entity::setProofs
- Entity::setQuaternion
- Entity::setRecordsCollisions
- Entity::setRenderScorched
- Entity::setRotation
- Entity::setTrafficlightOverride
- Entity::setVelocity
- Entity::setVisible
- Entity::stopAnim
- Entity::stopSynchronizedAnim