Gui.isGpuRenderingEnabled: Difference between revisions

From RAGE Multiplayer Wiki
(update)
(Property still present)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
Function to return whether the player has activated the setting 'Acclerated CEF rendering'.
__NOTOC__
==Syntax==
{{ClientsideJsProperty}}
Read-only property which returns whether the player has enabled the 'Acclerated CEF rendering' setting in the launcher.
 
{{JSContainer|
== Syntax ==
<syntaxhighlight lang="javascript">mp.gui.isGpuRenderingEnabled;</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.gui.isGpuRenderingEnabled;</syntaxhighlight>
===Return value===
=== Return value ===
* {{RageType|Boolean}}
* {{RageType|Boolean}}
==Example==
==Example==
Line 10: Line 14:
mp.gui.chat.push("GPU Rendering Enabled: " + isGpuRenderingEnabled);
mp.gui.chat.push("GPU Rendering Enabled: " + isGpuRenderingEnabled);
</syntaxhighlight>
</syntaxhighlight>
}}
}}
}}
==See also==
==See also==
{{Gui_definition_c}}
{{Gui_definition_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]

Latest revision as of 13:35, 25 February 2023

Client-Side
Property

 JavaScript



Read-only property which returns whether the player has enabled the 'Acclerated CEF rendering' setting in the launcher.

JavaScript Syntax

Syntax

mp.gui.isGpuRenderingEnabled;

Return value

  • Boolean

Example

Client-Side
let isGpuRenderingEnabled = mp.gui.isGpuRenderingEnabled;
mp.gui.chat.push("GPU Rendering Enabled: " + isGpuRenderingEnabled);


See also