GetPlayersInRadiusOfPosition: Difference between revisions

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==Syntax==
==Syntax==
<syntaxhighlight lang="C#" >List<Client> NAPI.Player.GetPlayersInRadiusOfPosition(float radius, Vector3 position);</syntaxhighlight>
<syntaxhighlight lang="C#" >List<Player> NAPI.Player.GetPlayersInRadiusOfPosition(float radius, Vector3 position);</syntaxhighlight>


'''Required Arguments'''
'''Required Arguments'''
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*'''position:''' parameter input should be in '''Vector3''' type.
*'''position:''' parameter input should be in '''Vector3''' type.


'''NOTE:''' This function returns data in '''List<Client>''' type.
'''NOTE:''' This function returns data in '''List<Player>''' type.


==Usage example(s)==
==Usage example(s)==

Latest revision as of 21:50, 22 December 2022

Syntax

List<Player> NAPI.Player.GetPlayersInRadiusOfPosition(float radius, Vector3 position);

Required Arguments

  • radius: parameter input should be in float type.
  • position: parameter input should be in Vector3 type.

NOTE: This function returns data in List<Player> type.

Usage example(s)

Example Description

NAPI.Player.GetPlayersInRadiusOfPosition(radius, position);