Object::removeAllPickupsOfType: Difference between revisions

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==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">object.removeAllPickupsOfType(p0);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.object.removeAllPickupsOfType(pickupHash);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''p0:''' unknown (to be checked)
*'''pickupHash:''' Hash
===Return value===
===Return value===
*'''Undefined'''
*'''Undefined'''
==Example==
==Example==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
todo
let pickHash = 0x2E4C762D;
mp.game.object.removeAllPickupsOfType(pickHash);
</syntaxhighlight>
</syntaxhighlight>
==See also==
==See also==
{{Object_function_c}}
{{Object_s_function_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:TODO: Example]]

Latest revision as of 21:50, 30 May 2019

Syntax

mp.game.object.removeAllPickupsOfType(pickupHash);

Required Arguments

  • pickupHash: Hash

Return value

  • Undefined

Example

let pickHash = 0x2E4C762D;
mp.game.object.removeAllPickupsOfType(pickHash);

See also

  • [[Object::disableGlow|mp.game.object.disableGlow